About the Project
Orbit Protocol is a roguelite FPS set aboard a decaying 1970s space colony. Players fight through hordes of enemies gaining power on each level completion. Till they reach an anomaly level where they must complete a puzzle and defeat a boss.
The game focuses on increasing player power while navigating interactive boss fights and dynamic levels.
Tech Breakdown
Engine
Unreal Engine 5 — Blueprints and level building.
FPS Mechanics
Custom character movement, weapon handling, and hit detection built with Blueprint interfaces and data tables for rapid iteration.
Weapon Systems
Modular weapon framework allowing for a wide variety of weapons and weapon stats.
Ability Framework
Data-driven ability system built on Unreal's Gameplay Ability System (GAS).
UI / UX
In-world diegetic UI elements alongside minimal HUD design.
Version Control
Git with LFS for asset management across the project lifecycle.
Screenshots