← Back
Unreal Engine FPS Roguelite C++

Orbit Protocol

Rogue‑Lite Retro‑Futuristic FPS

Orbit Protocol

About the Project

Orbit Protocol is a roguelite FPS set aboard a decaying 1970s space colony. Players fight through hordes of enemies gaining power on each level completion. Till they reach an anomaly level where they must complete a puzzle and defeat a boss.

The game focuses on increasing player power while navigating interactive boss fights and dynamic levels.


Tech Breakdown

Engine

Unreal Engine 5 — Blueprints and level building.

FPS Mechanics

Custom character movement, weapon handling, and hit detection built with Blueprint interfaces and data tables for rapid iteration.

Weapon Systems

Modular weapon framework allowing for a wide variety of weapons and weapon stats.

Ability Framework

Data-driven ability system built on Unreal's Gameplay Ability System (GAS).

UI / UX

In-world diegetic UI elements alongside minimal HUD design.

Version Control

Git with LFS for asset management across the project lifecycle.


Screenshots


Trailer